* Improve the DirectConnectScreen, among other things.

This commit is contained in:
iProgramInCpp
2023-08-06 13:50:17 +03:00
parent bc407fda47
commit 6d8693ada5
6 changed files with 140 additions and 40 deletions

View File

@@ -13,33 +13,29 @@
DirectConnectScreen::DirectConnectScreen() :
m_textAddress(1, 0, 0, 0, 0, "Server address"),
m_btnJoin(2, "Join Game"),
m_btnJoin(2, "Connect"),
m_btnQuit(3, "Cancel")
{}
void DirectConnectScreen::init()
{
const int CONTAINER_PADDING = 5;
const int BUTTON_CONTAINER_PADDING = 5;
const int BUTTON_CONTAINER_WIDTH = 200;
m_textAddress.m_width = 200;
m_textAddress.m_height = 20;
m_btnJoin.m_width = (BUTTON_CONTAINER_WIDTH / 2) - (BUTTON_CONTAINER_PADDING / 2);
m_btnJoin.m_width = 200;
m_btnJoin.m_height = 20;
m_btnQuit.m_width = (BUTTON_CONTAINER_WIDTH / 2) - (BUTTON_CONTAINER_PADDING / 2);
m_btnQuit.m_width = 200;
m_btnQuit.m_height = 20;
m_textAddress.m_xPos = (m_width / 2) - (m_textAddress.m_width / 2);
m_textAddress.m_yPos = (m_height / 2) - m_btnJoin.m_height - CONTAINER_PADDING;
m_textAddress.m_yPos = m_height / 2 - 20;
m_btnJoin.m_xPos = (m_width / 2) - (m_btnJoin.m_width) - (BUTTON_CONTAINER_PADDING / 2);
m_btnJoin.m_yPos = (m_height / 2) + CONTAINER_PADDING + m_textAddress.m_height;
m_btnJoin.m_xPos = (m_width / 2) - (m_btnJoin.m_width / 2);
m_btnJoin.m_yPos = m_height - 55;
m_btnQuit.m_xPos = (m_width / 2) + (BUTTON_CONTAINER_PADDING / 2);
m_btnQuit.m_yPos = (m_height / 2) + CONTAINER_PADDING + m_textAddress.m_height;
m_btnQuit.m_xPos = (m_width / 2) - (m_btnQuit.m_width / 2);
m_btnQuit.m_yPos = m_height - 30;
m_textInputs.push_back(&m_textAddress);
m_buttons.push_back(&m_btnQuit);
@@ -53,28 +49,33 @@ void DirectConnectScreen::render(int x, int y, float f)
renderBackground();
Screen::render(x, y, f);
drawCenteredString(m_pFont, "Direct Connect", m_width / 2, 30, 0xFFFFFF);
drawString(m_pFont, "Server address", m_textAddress.m_xPos, m_textAddress.m_yPos - 10, 0xDDDDDD);
drawCenteredString(m_pFont, "Play Multiplayer", m_width / 2, 30, 0xFFFFFF);
drawCenteredString(m_pFont, "Enter the IP address of a server to connect to it:", m_width / 2, m_textAddress.m_yPos - 20, 0x999999);
}
void DirectConnectScreen::buttonClicked(Button* pButton)
{
if (pButton->m_buttonId == m_btnJoin.m_buttonId)
{
if (!m_textAddress.m_text.empty())
{
PingedCompatibleServer newPgs;
RakNet::SystemAddress sysAddress;
if (m_textAddress.m_text.empty())
return;
sysAddress.FromString(m_textAddress.m_text.c_str());
newPgs.m_address = sysAddress;
PingedCompatibleServer newPgs;
RakNet::SystemAddress sysAddress;
m_pMinecraft->joinMultiplayer(newPgs);
m_pMinecraft->setScreen(new ProgressScreen);
if (!sysAddress.FromString(m_textAddress.m_text.c_str()))
return;
m_btnJoin.m_bEnabled = false;
m_textAddress.m_bEnabled = false;
}
if (sysAddress.GetPort() == 0)
sysAddress.SetPortHostOrder(C_DEFAULT_PORT);
newPgs.m_address = sysAddress;
m_pMinecraft->joinMultiplayer(newPgs);
m_pMinecraft->setScreen(new ProgressScreen);
m_btnJoin.m_bEnabled = false;
m_textAddress.m_bEnabled = false;
}
else if (pButton->m_buttonId == m_btnQuit.m_buttonId)
{