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* Improve the DirectConnectScreen, among other things.
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@@ -506,8 +506,7 @@ void Minecraft::sendMessage(const std::string& message)
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if (isOnlineClient())
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{
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// send the server a message packet
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MessagePacket mp(message);
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m_pRakNetInstance->send(&mp);
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m_pRakNetInstance->send(new MessagePacket(message));
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}
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else
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{
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