Redstone: Add wires, redstone torches, levers (incomplete) and repeaters

This commit is contained in:
Er2
2024-04-07 16:51:01 +03:00
parent b8c01e085f
commit 6bdfe250a2
50 changed files with 1687 additions and 114 deletions

View File

@@ -15,17 +15,17 @@ class TorchTile : public Tile
public:
TorchTile(int ID, int texture, Material* pMtl);
AABB* getAABB(Level*, int x, int y, int z) override;
bool isSolidRender() override;
bool isCubeShaped() override;
int getRenderShape() override;
void animateTick(Level*, int x, int y, int z, Random*) override;
HitResult clip(Level*, int x, int y, int z, Vec3 a, Vec3 b) override;
bool mayPlace(Level*, int, int, int) override;
void neighborChanged(Level*, int, int, int, int) override;
void onPlace(Level*, int, int, int) override;
void setPlacedOnFace(Level*, int, int, int, int) override;
void tick(Level*, int, int, int, Random*) override;
virtual AABB* getAABB(Level*, int x, int y, int z) override;
virtual bool isSolidRender() override;
virtual bool isCubeShaped() override;
virtual int getRenderShape() override;
virtual void animateTick(Level*, int x, int y, int z, Random*) override;
virtual HitResult clip(Level*, int x, int y, int z, Vec3 a, Vec3 b) override;
virtual bool mayPlace(Level*, int, int, int) override;
virtual void neighborChanged(Level*, int, int, int, int) override;
virtual void onPlace(Level*, int, int, int) override;
virtual void setPlacedOnFace(Level*, int, int, int, int) override;
virtual void tick(Level*, int, int, int, Random*) override;
bool checkCanSurvive(Level*, int x, int y, int z);
};