Redstone: Add wires, redstone torches, levers (incomplete) and repeaters

This commit is contained in:
Er2
2024-04-07 16:51:01 +03:00
parent b8c01e085f
commit 6bdfe250a2
50 changed files with 1687 additions and 114 deletions

View File

@@ -335,7 +335,7 @@ void GameRenderer::setupFog(int i)
if (m_pMinecraft->m_pMobPersp->isUnderLiquid(Material::water))
{
#if defined(ORIGINAL_CODE) || defined(ANDROID)
#if defined(ORIGINAL_CODE) || defined(__ANDROID__)
glFogx(GL_FOG_MODE, GL_EXP);
#else
glFogi(GL_FOG_MODE, GL_EXP);
@@ -345,7 +345,7 @@ void GameRenderer::setupFog(int i)
}
else if (m_pMinecraft->m_pMobPersp->isUnderLiquid(Material::lava))
{
#if defined(ORIGINAL_CODE) || defined(ANDROID)
#if defined(ORIGINAL_CODE) || defined(__ANDROID__)
glFogx(GL_FOG_MODE, GL_EXP);
#else
glFogi(GL_FOG_MODE, GL_EXP);
@@ -355,7 +355,7 @@ void GameRenderer::setupFog(int i)
}
else
{
#if defined(ORIGINAL_CODE) || defined(ANDROID)
#if defined(ORIGINAL_CODE) || defined(__ANDROID__)
glFogx(GL_FOG_MODE, GL_LINEAR);
#else
glFogi(GL_FOG_MODE, GL_LINEAR);
@@ -703,6 +703,7 @@ void GameRenderer::render(float f)
if (tile > 0) {
pTile = Tile::tiles[tile];
debugTextRight << "\nTile: " << std::to_string(tile) <<" "<< pTile->m_descriptionID;
debugTextRight << "\nData: " << std::to_string(m_pMinecraft->m_pLevel->getData(hr.m_tileX, hr.m_tileY, hr.m_tileZ));
}
}
}