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Fix sky rendering.
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@@ -434,6 +434,7 @@ void GameRenderer::renderLevel(float f)
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glEnable(GL_BLEND);
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glDisable(GL_CULL_FACE);
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// glDepthMask(false); -- added in 0.1.1j. Introduces more issues than fixes
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// render the alpha layer
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m_pMinecraft->m_pTextures->loadAndBindTexture(C_TERRAIN_NAME);
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