mirror of
https://github.com/celisej567/mcpe.git
synced 2026-09-17 20:10:23 +03:00
Integrate touch related development. (#90)
* * Add BuildActionIntention crap * * Set Client and World projects to use MP compilation * asd * * Use the new BuildActionIntention to break and place blocks. * * Reverse engineer the IArea system. * * Copy break logic from survival into creative conditionally * * Reverse IBuildInput and MouseHandler * Replace the new relative paths in the client project with $(MC_ROOT) again * * Reverse Multitouch, MouseDevice * * Reverse a bunch of auxiliary classes for input. * * Use CustomInputHolder instead of holding inputs manually. * * Reverse a whole BUNCH of things! * * Add feedback textures to the gitignore. * * D-pad now renders! Also loads of other work. * * More Stuff * * Finish touch control bug fixing. * * Finalize work. * * One last thing.. * * Add a "cramped" mode to the options screen and start menu. * * Oh, forgot to do something
This commit is contained in:
@@ -46,7 +46,7 @@ void WorldSelectionList::tick()
|
||||
{
|
||||
RolledSelectionList::tick();
|
||||
field_D0++;
|
||||
if (Mouse::isButtonDown(1) || !field_28)
|
||||
if (Mouse::isButtonDown(BUTTON_LEFT) || !field_28)
|
||||
return;
|
||||
|
||||
m_selectedIndex = -1;
|
||||
|
||||
Reference in New Issue
Block a user