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Logging cleanup (#69)
* Mac OS X 10.6 & More C++03 Support * Fix SDL2 options.txt loading for C++03 * Output/Logging Overhaul * Added StandardOut class * Renamed LOGX macros to LOG_X * Removed LogMsg macros in favor of LOG_X * Added console window for debug Windows builds * Updated Xcode Project + StandardOut.hpp + StandardOut.cpp * StandardOut_windows * Replaced the Windows #ifdefs in StandardOut with StandardOut_windows --------- Co-authored-by: Brent Da Mage <BrentDaMage@users.noreply.github.com>
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@@ -83,7 +83,7 @@ void Tile::_init(int ID, Material* pMaterial, int texture)
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if (tiles[m_ID])
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// @BUG: Printing &tiles[m_ID], but probably supposed to print tiles[m_ID]
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printf("Slot %d is already occupied by %p when adding %p\n", m_ID, &tiles[m_ID], this);
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LOG_W("Slot %d is already occupied by %p when adding %p", m_ID, &tiles[m_ID], this);
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}
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Tile::~Tile()
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