Logging cleanup (#69)

* Mac OS X 10.6 & More C++03 Support

* Fix SDL2 options.txt loading for C++03

* Output/Logging Overhaul
* Added StandardOut class
* Renamed LOGX macros to LOG_X
* Removed LogMsg macros in favor of LOG_X
* Added console window for debug Windows builds

* Updated Xcode Project
+ StandardOut.hpp
+ StandardOut.cpp

* StandardOut_windows
* Replaced the Windows #ifdefs in StandardOut with StandardOut_windows

---------

Co-authored-by: Brent Da Mage <BrentDaMage@users.noreply.github.com>
This commit is contained in:
Brent
2023-08-28 02:55:41 -05:00
committed by GitHub
parent f7915a1dab
commit 5c1ea03747
43 changed files with 326 additions and 207 deletions

View File

@@ -27,10 +27,11 @@ void SoundRepository::add(const std::string& name, SoundDesc& sd)
bool SoundRepository::get(const std::string& name, SoundDesc& sd)
{
// TODO: Who's the genius who decided it'd be better to check a name string rather than an enum?
std::map<std::string, std::vector<SoundDesc> >::iterator iter = m_repo.find(name);
if (iter == m_repo.end())
{
printf("Couldn't find a sound with id: %s\n", name.c_str());
LOG_E("Couldn't find a sound with id: %s", name.c_str());
return false;
}