* Add CreeperModel

This commit is contained in:
iProgramInCpp
2023-12-05 22:35:57 +02:00
parent 3c433c2858
commit 52c9140b82
7 changed files with 152 additions and 5 deletions

View File

@@ -89,17 +89,17 @@ void ChickenModel::render(float a, float b, float c, float d, float e, float f)
void ChickenModel::setupAnim(float a, float b, float c, float d, float e, float f)
{
// TODO: Why do I need to invert the rotation again?
float rotX = e / (float)(-180.0f / 3.1416f);
float rotX = e / (-180.0f / 3.1416f);
m_head.m_rotX = -rotX;
m_beak.m_rotX = -rotX;
m_wattle.m_rotX = -rotX;
float rotY = d / (float)(180.0f / 3.1416f);
float rotY = d / (180.0f / 3.1416f);
m_head.m_rotY = rotY;
m_beak.m_rotY = rotY;
m_wattle.m_rotY = rotY;
m_body.m_rotX = 90.0f / (float)(180.0f / 3.1416f);
m_body.m_rotX = 90.0f / (180.0f / 3.1416f);
m_wing1.m_rotZ = c;
m_wing2.m_rotZ = -c;