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* Finish level saving.
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@@ -126,7 +126,10 @@ void SelectWorldScreen::tick()
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m_pMinecraft->hostMultiplayer();
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m_pMinecraft->setScreen(new ProgressScreen);
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// @BUG: Use of deallocated memory. SetScreen frees us
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#ifdef ORIGINAL_CODE
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field_130 = 0;
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#endif
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return;
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}
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