Merge devel into master (#78)

* * Turn survival back on for now.

* * Add TP command.

* * Fix fall damage reset.

* * Mob hitting works.

I've disabled entity shading though. Will get back to it at some point, promise!

* * Knockback

* * Mobs now rotate when they die.

* * Fire fix
This commit is contained in:
iProgramInCpp
2023-09-17 12:47:09 +03:00
committed by GitHub
parent e9b00e6ba1
commit 350100ac48
15 changed files with 225 additions and 8 deletions

View File

@@ -602,6 +602,9 @@ void Entity::reset()
field_5C = m_yaw;
field_60 = m_pitch;
m_bRemoved = false;
m_distanceFallen = 0.0f;
field_D5 = false;
field_C0 = 0;
}
void Entity::interpolateTurn(float yaw, float pitch)