mirror of
https://github.com/celisej567/mcpe.git
synced 2026-09-11 20:11:18 +03:00
Merge devel into master (#78)
* * Turn survival back on for now. * * Add TP command. * * Fix fall damage reset. * * Mob hitting works. I've disabled entity shading though. Will get back to it at some point, promise! * * Knockback * * Mobs now rotate when they die. * * Fire fix
This commit is contained in:
@@ -66,6 +66,7 @@ public:
|
||||
void commandStats(OnlinePlayer*, const std::vector<std::string>&);
|
||||
void commandTime (OnlinePlayer*, const std::vector<std::string>&);
|
||||
void commandSeed (OnlinePlayer*, const std::vector<std::string>&);
|
||||
void commandTP (OnlinePlayer*, const std::vector<std::string>&);
|
||||
|
||||
public:
|
||||
Minecraft* m_pMinecraft;
|
||||
|
||||
Reference in New Issue
Block a user