Merge devel into master (#78)

* * Turn survival back on for now.

* * Add TP command.

* * Fix fall damage reset.

* * Mob hitting works.

I've disabled entity shading though. Will get back to it at some point, promise!

* * Knockback

* * Mobs now rotate when they die.

* * Fire fix
This commit is contained in:
iProgramInCpp
2023-09-17 12:47:09 +03:00
committed by GitHub
parent e9b00e6ba1
commit 350100ac48
15 changed files with 225 additions and 8 deletions

View File

@@ -66,6 +66,7 @@ public:
void commandStats(OnlinePlayer*, const std::vector<std::string>&);
void commandTime (OnlinePlayer*, const std::vector<std::string>&);
void commandSeed (OnlinePlayer*, const std::vector<std::string>&);
void commandTP (OnlinePlayer*, const std::vector<std::string>&);
public:
Minecraft* m_pMinecraft;