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Merge devel into master (#78)
* * Turn survival back on for now. * * Add TP command. * * Fix fall damage reset. * * Mob hitting works. I've disabled entity shading though. Will get back to it at some point, promise! * * Knockback * * Mobs now rotate when they die. * * Fire fix
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@@ -647,6 +647,7 @@ void GameRenderer::render(float f)
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sprintf(posStr, "%.2f, %.2f, %.2f", pos.x, pos.y, pos.z);
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debugText << "\npos: " << posStr;
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debugText << "\nentities: " << m_pMinecraft->m_pLevel->m_entities.size();
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debugText << "\n" << m_pMinecraft->m_pLevelRenderer->gatherStats1();
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}
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