* Add Pig

This commit is contained in:
iProgramInCpp
2023-12-06 21:58:28 +02:00
parent 805087d36a
commit 3443349df0
19 changed files with 364 additions and 63 deletions

View File

@@ -721,60 +721,6 @@
<ClCompile Include="$(MC_ROOT)\source\client\model\QuadrupedModel.cpp">
<Filter>Source Files\Model</Filter>
</ClCompile>
<ClCompile Include="$(MC_ROOT)\source\client\model\ChickenModel.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(MC_ROOT)\source\client\model\CowModel.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(MC_ROOT)\source\client\model\CreeperModel.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(MC_ROOT)\source\client\model\PigModel.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(MC_ROOT)\source\client\model\SheepFurModel.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(MC_ROOT)\source\client\model\SheepModel.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(MC_ROOT)\source\client\model\SkeletonModel.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(MC_ROOT)\source\client\model\SpiderModel.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(MC_ROOT)\source\client\model\ZombieModel.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(MC_ROOT)\source\client\renderer\entity\ChickenRenderer.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(MC_ROOT)\source\client\renderer\entity\CowRenderer.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(MC_ROOT)\source\client\renderer\entity\CreeperRenderer.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(MC_ROOT)\source\client\renderer\entity\PigRenderer.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(MC_ROOT)\source\client\renderer\entity\SheepFurRenderer.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(MC_ROOT)\source\client\renderer\entity\SheepRenderer.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(MC_ROOT)\source\client\renderer\entity\SkeletonRenderer.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(MC_ROOT)\source\client\renderer\entity\SpiderRenderer.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(MC_ROOT)\source\client\renderer\entity\ZombieRenderer.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(MC_ROOT)\source\client\gui\components\OptionList.cpp">
<Filter>Source Files\GUI\Components</Filter>
</ClCompile>
@@ -784,5 +730,59 @@
<ClCompile Include="$(MC_ROOT)\source\client\renderer\FoliageColor.cpp">
<Filter>Source Files\Renderer</Filter>
</ClCompile>
<ClCompile Include="$(MC_ROOT)\source\client\model\CowModel.cpp">
<Filter>Source Files\Model</Filter>
</ClCompile>
<ClCompile Include="$(MC_ROOT)\source\client\model\ChickenModel.cpp">
<Filter>Source Files\Model</Filter>
</ClCompile>
<ClCompile Include="$(MC_ROOT)\source\client\model\CreeperModel.cpp">
<Filter>Source Files\Model</Filter>
</ClCompile>
<ClCompile Include="$(MC_ROOT)\source\client\model\PigModel.cpp">
<Filter>Source Files\Model</Filter>
</ClCompile>
<ClCompile Include="$(MC_ROOT)\source\client\model\SheepFurModel.cpp">
<Filter>Source Files\Model</Filter>
</ClCompile>
<ClCompile Include="$(MC_ROOT)\source\client\model\SheepModel.cpp">
<Filter>Source Files\Model</Filter>
</ClCompile>
<ClCompile Include="$(MC_ROOT)\source\client\model\SkeletonModel.cpp">
<Filter>Source Files\Model</Filter>
</ClCompile>
<ClCompile Include="$(MC_ROOT)\source\client\model\SpiderModel.cpp">
<Filter>Source Files\Model</Filter>
</ClCompile>
<ClCompile Include="$(MC_ROOT)\source\client\model\ZombieModel.cpp">
<Filter>Source Files\Model</Filter>
</ClCompile>
<ClCompile Include="$(MC_ROOT)\source\client\renderer\entity\ZombieRenderer.cpp">
<Filter>Source Files\Renderer\Entity</Filter>
</ClCompile>
<ClCompile Include="$(MC_ROOT)\source\client\renderer\entity\ChickenRenderer.cpp">
<Filter>Source Files\Renderer\Entity</Filter>
</ClCompile>
<ClCompile Include="$(MC_ROOT)\source\client\renderer\entity\CowRenderer.cpp">
<Filter>Source Files\Renderer\Entity</Filter>
</ClCompile>
<ClCompile Include="$(MC_ROOT)\source\client\renderer\entity\CreeperRenderer.cpp">
<Filter>Source Files\Renderer\Entity</Filter>
</ClCompile>
<ClCompile Include="$(MC_ROOT)\source\client\renderer\entity\PigRenderer.cpp">
<Filter>Source Files\Renderer\Entity</Filter>
</ClCompile>
<ClCompile Include="$(MC_ROOT)\source\client\renderer\entity\SheepFurRenderer.cpp">
<Filter>Source Files\Renderer\Entity</Filter>
</ClCompile>
<ClCompile Include="$(MC_ROOT)\source\client\renderer\entity\SheepRenderer.cpp">
<Filter>Source Files\Renderer\Entity</Filter>
</ClCompile>
<ClCompile Include="$(MC_ROOT)\source\client\renderer\entity\SkeletonRenderer.cpp">
<Filter>Source Files\Renderer\Entity</Filter>
</ClCompile>
<ClCompile Include="$(MC_ROOT)\source\client\renderer\entity\SpiderRenderer.cpp">
<Filter>Source Files\Renderer\Entity</Filter>
</ClCompile>
</ItemGroup>
</Project>

View File

@@ -340,6 +340,10 @@
<ClCompile Include="$(MC_ROOT)\source\world\entity\Monster.cpp" />
<ClCompile Include="$(MC_ROOT)\source\world\entity\PathfinderMob.cpp" />
<ClCompile Include="$(MC_ROOT)\source\world\entity\WaterAnimal.cpp" />
<ClCompile Include="$(MC_ROOT)\source\world\entity\Chicken.cpp" />
<ClCompile Include="$(MC_ROOT)\source\world\entity\Cow.cpp" />
<ClCompile Include="$(MC_ROOT)\source\world\entity\Creeper.cpp" />
<ClCompile Include="$(MC_ROOT)\source\world\entity\Pig.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="$(MC_ROOT)\source\world\entity\Entity.hpp" />
@@ -443,6 +447,10 @@
<ClInclude Include="$(MC_ROOT)\source\world\entity\Monster.hpp" />
<ClInclude Include="$(MC_ROOT)\source\world\entity\PathfinderMob.hpp" />
<ClInclude Include="$(MC_ROOT)\source\world\entity\WaterAnimal.hpp" />
<ClInclude Include="$(MC_ROOT)\source\world\entity\Chicken.hpp" />
<ClInclude Include="$(MC_ROOT)\source\world\entity\Cow.hpp" />
<ClInclude Include="$(MC_ROOT)\source\world\entity\Creeper.hpp" />
<ClInclude Include="$(MC_ROOT)\source\world\entity\Pig.hpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">

View File

@@ -434,16 +434,28 @@
<ClCompile Include="$(MC_ROOT)\source\world\level\path\BinaryHeap.cpp">
<Filter>Source Files\Level\Path</Filter>
</ClCompile>
<ClCompile Include="..\..\..\..\source\world\entity\PathfinderMob.cpp">
<ClCompile Include="$(MC_ROOT)\source\world\entity\Animal.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(MC_ROOT)\source\world\entity\Monster.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(MC_ROOT)\source\world\entity\PathfinderMob.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(MC_ROOT)\source\world\entity\WaterAnimal.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(MC_ROOT)\source\world\entity\Cow.cpp">
<Filter>Source Files\Entity</Filter>
</ClCompile>
<ClCompile Include="..\..\..\..\source\world\entity\Animal.cpp">
<ClCompile Include="$(MC_ROOT)\source\world\entity\Chicken.cpp">
<Filter>Source Files\Entity</Filter>
</ClCompile>
<ClCompile Include="..\..\..\..\source\world\entity\Monster.cpp">
<ClCompile Include="$(MC_ROOT)\source\world\entity\Creeper.cpp">
<Filter>Source Files\Entity</Filter>
</ClCompile>
<ClCompile Include="..\..\..\..\source\world\entity\WaterAnimal.cpp">
<ClCompile Include="$(MC_ROOT)\source\world\entity\Pig.cpp">
<Filter>Source Files\Entity</Filter>
</ClCompile>
</ItemGroup>
@@ -739,16 +751,28 @@
<ClInclude Include="$(MC_ROOT)\source\world\level\path\BinaryHeap.hpp">
<Filter>Header Files\Level\Path</Filter>
</ClInclude>
<ClInclude Include="..\..\..\..\source\world\entity\PathfinderMob.hpp">
<ClInclude Include="$(MC_ROOT)\source\world\entity\Animal.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(MC_ROOT)\source\world\entity\Monster.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(MC_ROOT)\source\world\entity\PathfinderMob.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(MC_ROOT)\source\world\entity\WaterAnimal.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(MC_ROOT)\source\world\entity\Chicken.hpp">
<Filter>Header Files\Entity</Filter>
</ClInclude>
<ClInclude Include="..\..\..\..\source\world\entity\WaterAnimal.hpp">
<ClInclude Include="$(MC_ROOT)\source\world\entity\Creeper.hpp">
<Filter>Header Files\Entity</Filter>
</ClInclude>
<ClInclude Include="..\..\..\..\source\world\entity\Monster.hpp">
<ClInclude Include="$(MC_ROOT)\source\world\entity\Cow.hpp">
<Filter>Header Files\Entity</Filter>
</ClInclude>
<ClInclude Include="..\..\..\..\source\world\entity\Animal.hpp">
<ClInclude Include="$(MC_ROOT)\source\world\entity\Pig.hpp">
<Filter>Header Files\Entity</Filter>
</ClInclude>
</ItemGroup>