Options Logic Cleanup (#71)

* Output/Logging Overhaul
* Added StandardOut class
* Renamed LOGX macros to LOG_X
* Removed LogMsg macros in favor of LOG_X
* Added console window for debug Windows builds

* Options Refactor
* Moved options loading code from AppPlatform classes to Options class
* Added AppPlatform::singleton()
* Minecraft::m_options is now only accessible via Minecraft::getOptions() (as it should be)
* Making this work with SDL2 next

* Options Cleanup for SDL2

* Added AppPlatform::hasFileSystemAccess()
* Options won't try to load if hasFileSystemAccess returns false. Emscripten build will be happy.

---------

Co-authored-by: Brent Da Mage <BrentDaMage@users.noreply.github.com>
This commit is contained in:
Brent
2023-09-04 04:11:36 -05:00
committed by GitHub
parent cd4c469571
commit 2e55f99a54
25 changed files with 355 additions and 275 deletions

View File

@@ -54,7 +54,7 @@ void ServerSideNetworkHandler::levelGenerated(Level* level)
level->addListener(this);
allowIncomingConnections(m_pMinecraft->m_options.m_bServerVisibleDefault);
allowIncomingConnections(m_pMinecraft->getOptions()->m_bServerVisibleDefault);
m_onlinePlayers[m_pMinecraft->m_pLocalPlayer->m_guid] = new OnlinePlayer(m_pMinecraft->m_pLocalPlayer, m_pMinecraft->m_pLocalPlayer->m_guid);
}
@@ -345,7 +345,7 @@ void ServerSideNetworkHandler::allowIncomingConnections(bool b)
{
if (b)
{
m_pRakNetInstance->announceServer(m_pMinecraft->m_options.m_playerName);
m_pRakNetInstance->announceServer(m_pMinecraft->getOptions()->m_playerName);
}
else
{