mirror of
https://github.com/celisej567/mcpe.git
synced 2026-09-11 20:11:18 +03:00
Options Logic Cleanup (#71)
* Output/Logging Overhaul * Added StandardOut class * Renamed LOGX macros to LOG_X * Removed LogMsg macros in favor of LOG_X * Added console window for debug Windows builds * Options Refactor * Moved options loading code from AppPlatform classes to Options class * Added AppPlatform::singleton() * Minecraft::m_options is now only accessible via Minecraft::getOptions() (as it should be) * Making this work with SDL2 next * Options Cleanup for SDL2 * Added AppPlatform::hasFileSystemAccess() * Options won't try to load if hasFileSystemAccess returns false. Emscripten build will be happy. --------- Co-authored-by: Brent Da Mage <BrentDaMage@users.noreply.github.com>
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@@ -132,10 +132,10 @@ void LevelRenderer::allChanged()
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LeafTile* pLeaves = (LeafTile*)Tile::leaves;
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pLeaves->m_bTransparent = m_pMinecraft->m_options.m_bFancyGraphics;
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pLeaves->m_bTransparent = m_pMinecraft->getOptions()->m_bFancyGraphics;
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pLeaves->m_TextureFrame = !pLeaves->m_bTransparent + pLeaves->field_74;
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field_BC = m_pMinecraft->m_options.m_iViewDistance;
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field_BC = m_pMinecraft->getOptions()->m_iViewDistance;
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int x1 = 64 << (3 - field_BC);
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if (x1 >= 400)
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@@ -491,7 +491,7 @@ void LevelRenderer::render(Mob* pMob, int a, float b)
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field_88.push_back(pChunk);
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}
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if (m_pMinecraft->m_options.m_iViewDistance != field_BC)
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if (m_pMinecraft->getOptions()->m_iViewDistance != field_BC)
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allChanged();
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if (!a)
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@@ -519,7 +519,7 @@ void LevelRenderer::render(Mob* pMob, int a, float b)
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// @TODO: Fix goto hell
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// @NOTE: Field_B8 doesn't appear to be used??
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if (field_B8 && !a && !m_pMinecraft->m_options.m_bAnaglyphs)
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if (field_B8 && !a && !m_pMinecraft->getOptions()->m_bAnaglyphs)
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{
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checkQueryResults(0, 16);
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@@ -1089,7 +1089,7 @@ void LevelRenderer::renderEntities(Vec3 pos, Culler* culler, float f)
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Mob* mob = m_pMinecraft->m_pMobPersp;
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EntityRenderDispatcher::getInstance()->prepare(m_pLevel, m_pMinecraft->m_pTextures, m_pMinecraft->m_pFont, mob, &m_pMinecraft->m_options, f);
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EntityRenderDispatcher::getInstance()->prepare(m_pLevel, m_pMinecraft->m_pTextures, m_pMinecraft->m_pFont, mob, m_pMinecraft->getOptions(), f);
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field_18 = 0;
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field_1C = 0;
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@@ -1111,7 +1111,7 @@ void LevelRenderer::renderEntities(Vec3 pos, Culler* culler, float f)
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if (!culler->isVisible(pEnt->m_hitbox))
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continue;
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if (m_pMinecraft->m_pMobPersp == pEnt && !m_pMinecraft->m_options.m_bThirdPerson)
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if (m_pMinecraft->m_pMobPersp == pEnt && !m_pMinecraft->getOptions()->m_bThirdPerson)
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continue;
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if (m_pLevel->hasChunkAt(Mth::floor(pEnt->m_pos.x), Mth::floor(pEnt->m_pos.y), Mth::floor(pEnt->m_pos.z)))
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@@ -1127,8 +1127,8 @@ extern int t_keepPic;
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void LevelRenderer::takePicture(TripodCamera* pCamera, Entity* pOwner)
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{
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Mob* pOldMob = m_pMinecraft->m_pMobPersp;
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bool bOldDontRenderGui = m_pMinecraft->m_options.m_bDontRenderGui;
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bool bOldThirdPerson = m_pMinecraft->m_options.m_bThirdPerson;
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bool bOldDontRenderGui = m_pMinecraft->getOptions()->m_bDontRenderGui;
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bool bOldThirdPerson = m_pMinecraft->getOptions()->m_bThirdPerson;
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#ifdef ENH_CAMERA_NO_PARTICLES
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extern bool g_bDisableParticles;
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@@ -1136,12 +1136,12 @@ void LevelRenderer::takePicture(TripodCamera* pCamera, Entity* pOwner)
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#endif
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m_pMinecraft->m_pMobPersp = pCamera;
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m_pMinecraft->m_options.m_bDontRenderGui = true;
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m_pMinecraft->m_options.m_bThirdPerson = false; // really from the perspective of the camera
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m_pMinecraft->getOptions()->m_bDontRenderGui = true;
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m_pMinecraft->getOptions()->m_bThirdPerson = false; // really from the perspective of the camera
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m_pMinecraft->m_pGameRenderer->render(0.0f);
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m_pMinecraft->m_pMobPersp = pOldMob;
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m_pMinecraft->m_options.m_bDontRenderGui = bOldDontRenderGui;
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m_pMinecraft->m_options.m_bThirdPerson = bOldThirdPerson;
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m_pMinecraft->getOptions()->m_bDontRenderGui = bOldDontRenderGui;
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m_pMinecraft->getOptions()->m_bThirdPerson = bOldThirdPerson;
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#ifdef ENH_CAMERA_NO_PARTICLES
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g_bDisableParticles = false;
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@@ -1229,7 +1229,7 @@ void LevelRenderer::renderSky(float f)
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glDisable(GL_TEXTURE_2D);
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Vec3 skyColor = m_pLevel->getSkyColor(m_pMinecraft->m_pMobPersp, f);
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if (m_pMinecraft->m_options.m_bAnaglyphs)
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if (m_pMinecraft->getOptions()->m_bAnaglyphs)
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{
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skyColor.x = (((skyColor.x * 30.0f) + (skyColor.y * 59.0f)) + (skyColor.z * 11.0f)) / 100.0f;
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skyColor.y = ((skyColor.x * 30.0f) + (skyColor.y * 70.0f)) / 100.0f;
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