mirror of
https://github.com/celisej567/mcpe.git
synced 2026-09-23 20:09:46 +03:00
Options Logic Cleanup (#71)
* Output/Logging Overhaul * Added StandardOut class * Renamed LOGX macros to LOG_X * Removed LogMsg macros in favor of LOG_X * Added console window for debug Windows builds * Options Refactor * Moved options loading code from AppPlatform classes to Options class * Added AppPlatform::singleton() * Minecraft::m_options is now only accessible via Minecraft::getOptions() (as it should be) * Making this work with SDL2 next * Options Cleanup for SDL2 * Added AppPlatform::hasFileSystemAccess() * Options won't try to load if hasFileSystemAccess returns false. Emscripten build will be happy. --------- Co-authored-by: Brent Da Mage <BrentDaMage@users.noreply.github.com>
This commit is contained in:
@@ -382,12 +382,12 @@ void Gui::handleClick(int clickID, int mouseX, int mouseY)
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void Gui::handleKeyPressed(int keyCode)
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{
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if (m_pMinecraft->m_options.isKey(KM_INVENTORY, keyCode))
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if (m_pMinecraft->getOptions()->isKey(KM_INVENTORY, keyCode))
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{
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m_pMinecraft->setScreen(new IngameBlockSelectionScreen);
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return;
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}
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if (m_pMinecraft->m_options.isKey(KM_SLOT_R, keyCode))
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if (m_pMinecraft->getOptions()->isKey(KM_SLOT_R, keyCode))
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{
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int* slot = &m_pMinecraft->m_pLocalPlayer->m_pInventory->m_SelectedHotbarSlot;
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@@ -402,7 +402,7 @@ void Gui::handleKeyPressed(int keyCode)
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return;
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}
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if (m_pMinecraft->m_options.isKey(KM_SLOT_L, keyCode))
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if (m_pMinecraft->getOptions()->isKey(KM_SLOT_L, keyCode))
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{
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int* slot = &m_pMinecraft->m_pLocalPlayer->m_pInventory->m_SelectedHotbarSlot;
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@@ -412,12 +412,12 @@ void Gui::handleKeyPressed(int keyCode)
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return;
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}
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if (m_pMinecraft->m_options.isKey(KM_CHAT_CMD, keyCode) || m_pMinecraft->m_options.isKey(KM_CHAT, keyCode))
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if (m_pMinecraft->getOptions()->isKey(KM_CHAT_CMD, keyCode) || m_pMinecraft->getOptions()->isKey(KM_CHAT, keyCode))
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{
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if (m_pMinecraft->m_pScreen)
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return;
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m_pMinecraft->setScreen(new ChatScreen(m_pMinecraft->m_options.isKey(KM_CHAT_CMD, keyCode)));
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m_pMinecraft->setScreen(new ChatScreen(m_pMinecraft->getOptions()->isKey(KM_CHAT_CMD, keyCode)));
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return;
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}
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}
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@@ -70,7 +70,7 @@ bool Screen::isInGameScreen()
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void Screen::keyPressed(int key)
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{
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if (m_pMinecraft->m_options.isKey(KM_MENU_CANCEL, key))
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if (m_pMinecraft->getOptions()->isKey(KM_MENU_CANCEL, key))
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{
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m_pMinecraft->setScreen(nullptr);
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}
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@@ -78,19 +78,19 @@ void Screen::keyPressed(int key)
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if (m_buttonTabList.size())
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{
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#ifndef ENH_HIGHLIGHT_BY_HOVER
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if (m_pMinecraft->m_options.isKey(MENU_NEXT, key))
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if (m_pMinecraft->getOptions()->isKey(MENU_NEXT, key))
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{
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m_tabButtonIndex++;
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if (m_tabButtonIndex == int(m_buttonTabList.size()))
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m_tabButtonIndex = 0;
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}
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if (m_pMinecraft->m_options.isKey(MENU_PREVIOUS, key))
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if (m_pMinecraft->getOptions()->isKey(MENU_PREVIOUS, key))
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{
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m_tabButtonIndex--;
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if (m_tabButtonIndex == -1)
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m_tabButtonIndex = int(m_buttonTabList.size() - 1);
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}
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if (m_pMinecraft->m_options.isKey(MENU_OK, key))
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if (m_pMinecraft->getOptions()->isKey(MENU_OK, key))
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{
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if (m_buttonTabList[m_tabButtonIndex]->m_bEnabled)
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{
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@@ -60,7 +60,7 @@ void ChatScreen::render(int mouseX, int mouseY, float f)
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void ChatScreen::keyPressed(int keyCode)
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{
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if (m_pMinecraft->m_options.isKey(KM_MENU_OK, keyCode))
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if (m_pMinecraft->getOptions()->isKey(KM_MENU_OK, keyCode))
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sendMessageAndExit();
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Screen::keyPressed(keyCode);
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@@ -65,7 +65,7 @@ static std::string ViewDistanceStr(int dist)
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void OptionsScreen::UpdateTexts()
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{
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Options& o = m_pMinecraft->m_options;
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Options& o = *(m_pMinecraft->getOptions());
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m_AOButton.m_text = "Smooth lighting: " + BoolOptionStr(o.m_bAmbientOcclusion);
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m_invertYButton.m_text = "Invert Y-axis: " + BoolOptionStr(o.m_bInvertMouse);
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@@ -159,16 +159,13 @@ void OptionsScreen::render(int a, int b, float c)
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void OptionsScreen::removed()
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{
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#ifdef ORIGINAL_CODE // Reloading options will reload the options.txt we introduced. Don't do this
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m_pMinecraft->reloadOptions();
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#endif
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}
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#ifndef ORIGINAL_CODE
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void OptionsScreen::buttonClicked(Button* pButton)
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{
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Options& o = m_pMinecraft->m_options;
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Options& o = *(m_pMinecraft->getOptions());
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bool* pOption = nullptr;
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switch (pButton->m_buttonId)
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@@ -59,7 +59,7 @@ bool SelectWorldScreen::isInGameScreen()
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void SelectWorldScreen::keyPressed(int code)
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{
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#ifndef ORIGINAL_CODE
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if (m_pMinecraft->m_options.getKey(KM_MENU_OK) == code)
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if (m_pMinecraft->getOptions()->getKey(KM_MENU_OK) == code)
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m_pWorldSelectionList->selectItem(m_pWorldSelectionList->getItemAtPosition(m_width / 2, m_height / 2), false);
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m_btnUnknown.field_36 = true;
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@@ -67,10 +67,10 @@ void SelectWorldScreen::keyPressed(int code)
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if (m_btnUnknown.field_36)
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{
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if (m_pMinecraft->m_options.getKey(KM_LEFT) == code)
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if (m_pMinecraft->getOptions()->getKey(KM_LEFT) == code)
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m_pWorldSelectionList->stepLeft();
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if (m_pMinecraft->m_options.getKey(KM_RIGHT) == code)
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if (m_pMinecraft->getOptions()->getKey(KM_RIGHT) == code)
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m_pWorldSelectionList->stepRight();
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}
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@@ -84,12 +84,12 @@ void GameRenderer::unZoomRegion()
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void GameRenderer::setupCamera(float f, int i)
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{
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field_8 = float(256 >> m_pMinecraft->m_options.m_iViewDistance);
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field_8 = float(256 >> m_pMinecraft->getOptions()->m_iViewDistance);
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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if (m_pMinecraft->m_options.m_bAnaglyphs)
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if (m_pMinecraft->getOptions()->m_bAnaglyphs)
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{
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glTranslatef(float(1 - 2 * i) * 0.07f, 0.0f, 0.0f);
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}
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@@ -106,13 +106,13 @@ void GameRenderer::setupCamera(float f, int i)
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glMatrixMode(GL_MODELVIEW);
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glLoadIdentity();
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if (m_pMinecraft->m_options.m_bAnaglyphs)
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if (m_pMinecraft->getOptions()->m_bAnaglyphs)
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{
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glTranslatef(float(2 * i - 1) * 0.1f, 0.0f, 0.0f);
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}
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bobHurt(f);
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if (m_pMinecraft->m_options.m_bViewBobbing)
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if (m_pMinecraft->getOptions()->m_bViewBobbing)
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bobView(f);
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moveCameraToPlayer(f);
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@@ -130,10 +130,10 @@ void GameRenderer::moveCameraToPlayer(float f)
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glRotatef(field_5C + f * (field_58 - field_5C), 0.0f, 0.0f, 1.0f);
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if (m_pMinecraft->m_options.m_bThirdPerson)
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if (m_pMinecraft->getOptions()->m_bThirdPerson)
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{
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float v11 = field_30 + (field_2C - field_30) * f;
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if (m_pMinecraft->m_options.field_241)
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if (m_pMinecraft->getOptions()->field_241)
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{
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glTranslatef(0.0f, 0.0f, -v11);
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glRotatef(field_38 + (field_34 - field_38) * f, 1.0f, 0.0f, 0.0f);
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@@ -185,7 +185,7 @@ void GameRenderer::moveCameraToPlayer(float f)
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glTranslatef(0.0f, 0.0f, -0.1f);
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}
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if (!m_pMinecraft->m_options.field_241)
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if (!m_pMinecraft->getOptions()->field_241)
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{
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glRotatef(pMob->field_60 + f * (pMob->m_pitch - pMob->field_60), 1.0f, 0.0f, 0.0f);
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glRotatef(pMob->field_5C + f * (pMob->m_yaw - pMob->field_5C) + 180.0f, 0.0f, 1.0f, 0.0f);
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@@ -256,7 +256,7 @@ void GameRenderer::setupClearColor(float f)
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Level* pLevel = pMC->m_pLevel;
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Mob* pMob = pMC->m_pMobPersp;
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float x1 = 1.0f - powf(1.0f / float(4 - pMC->m_options.m_iViewDistance), 0.25f);
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float x1 = 1.0f - powf(1.0f / float(4 - pMC->getOptions()->m_iViewDistance), 0.25f);
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Vec3 skyColor = pLevel->getSkyColor(pMob, f), fogColor = pLevel->getFogColor(f);
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@@ -287,7 +287,7 @@ void GameRenderer::setupClearColor(float f)
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field_64 *= x2;
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field_68 *= x2;
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if (pMC->m_options.m_bAnaglyphs)
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if (pMC->getOptions()->m_bAnaglyphs)
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{
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float r = (field_60 * 30.0f + field_64 * 59.0f + field_68 * 11.0f) / 100.0f;
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float g = (field_60 * 30.0f + field_64 * 70.0f) / 100.0f;
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@@ -407,7 +407,7 @@ void GameRenderer::renderLevel(float f)
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fCamPos.y = pMob->field_98.y + (pMob->m_pos.y - pMob->field_98.y) * f;
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fCamPos.z = pMob->field_98.z + (pMob->m_pos.z - pMob->field_98.z) * f;
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bool bAnaglyph = m_pMinecraft->m_options.m_bAnaglyphs;
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bool bAnaglyph = m_pMinecraft->getOptions()->m_bAnaglyphs;
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LevelRenderer* pLR = m_pMinecraft->m_pLevelRenderer;
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ParticleEngine* pPE = m_pMinecraft->m_pParticleEngine;
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@@ -431,7 +431,7 @@ void GameRenderer::renderLevel(float f)
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saveMatrices();
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/*
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if (m_pMinecraft->m_options.m_iViewDistance <= 1)
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if (m_pMinecraft->getOptions()->m_iViewDistance <= 1)
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{
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#ifndef ORIGINAL_CODE
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// @NOTE: For whatever reason, Minecraft doesn't enable GL_FOG right away.
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@@ -446,7 +446,7 @@ void GameRenderer::renderLevel(float f)
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glEnable(GL_FOG);
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setupFog(1);
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if (m_pMinecraft->m_options.m_bAmbientOcclusion)
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if (m_pMinecraft->getOptions()->m_bAmbientOcclusion)
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glShadeModel(GL_SMOOTH);
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Frustum& frust = Frustum::frustum;
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@@ -537,7 +537,7 @@ void GameRenderer::render(float f)
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#ifndef ENH_DISABLE_TURN_ACCEL
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float multPitch = -1.0f;
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float mult1 = 2.0f * (0.2f + pMC->m_options.field_8 * 0.6f);
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float mult1 = 2.0f * (0.2f + pMC->getOptions()->field_8 * 0.6f);
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mult1 = mult1 * mult1 * mult1;
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float xd = 4.0f * mult1 * pMC->field_D20;
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@@ -552,10 +552,10 @@ void GameRenderer::render(float f)
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if (diff_field_84 > 3.0f)
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diff_field_84 = 3.0f;
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if (pMC->m_options.m_bInvertMouse)
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if (pMC->getOptions()->m_bInvertMouse)
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multPitch = 1.0f;
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if (!pMC->m_options.field_240)
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if (!pMC->getOptions()->field_240)
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{
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// @TODO: untangle this code
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float v17 = xd + m_rotZ;
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@@ -580,7 +580,7 @@ void GameRenderer::render(float f)
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}
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#else
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float multPitch = -1.0f;
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if (pMC->m_options.m_bInvertMouse)
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if (pMC->getOptions()->m_bInvertMouse)
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multPitch = 1.0f;
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float diff_field_84 = 1.0f;
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@@ -601,7 +601,7 @@ void GameRenderer::render(float f)
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if (t_keepPic < 0)
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{
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renderLevel(f);
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if (m_pMinecraft->m_options.m_bDontRenderGui)
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if (m_pMinecraft->getOptions()->m_bDontRenderGui)
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{
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if (!m_pMinecraft->m_pScreen)
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return;
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@@ -638,7 +638,7 @@ void GameRenderer::render(float f)
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debugText << "ReMinecraftPE " << m_pMinecraft->getVersionString();
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debugText << "\n" << m_shownFPS << " fps, " << m_shownChunkUpdates << " chunk updates";
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if (m_pMinecraft->m_options.m_bDebugText)
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if (m_pMinecraft->getOptions()->m_bDebugText)
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{
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if (m_pMinecraft->m_pLocalPlayer)
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{
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@@ -701,7 +701,7 @@ void GameRenderer::tick()
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}
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float bright = m_pMinecraft->m_pLevel->getBrightness(Mth::floor(pMob->m_pos.x), Mth::floor(pMob->m_pos.y), Mth::floor(pMob->m_pos.z));
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float x3 = float(3 - m_pMinecraft->m_options.m_iViewDistance);
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float x3 = float(3 - m_pMinecraft->getOptions()->m_iViewDistance);
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field_C++;
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@@ -718,27 +718,27 @@ void GameRenderer::renderItemInHand(float f, int i)
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{
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glLoadIdentity();
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if (m_pMinecraft->m_options.m_bAnaglyphs)
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if (m_pMinecraft->getOptions()->m_bAnaglyphs)
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glTranslatef(float(2 * i - 1) * 0.1f, 0.0f, 0.0f);
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glPushMatrix();
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bobHurt(f);
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if (m_pMinecraft->m_options.m_bViewBobbing)
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if (m_pMinecraft->getOptions()->m_bViewBobbing)
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bobView(f);
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if (!m_pMinecraft->m_options.m_bThirdPerson && !m_pMinecraft->m_options.m_bDontRenderGui)
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if (!m_pMinecraft->getOptions()->m_bThirdPerson && !m_pMinecraft->getOptions()->m_bDontRenderGui)
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m_pItemInHandRenderer->render(f);
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glPopMatrix();
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if (!m_pMinecraft->m_options.m_bThirdPerson)
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if (!m_pMinecraft->getOptions()->m_bThirdPerson)
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{
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m_pItemInHandRenderer->renderScreenEffect(f);
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bobHurt(f);
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}
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if (m_pMinecraft->m_options.m_bViewBobbing)
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if (m_pMinecraft->getOptions()->m_bViewBobbing)
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bobView(f);
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}
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@@ -327,7 +327,7 @@ void ItemInHandRenderer::renderScreenEffect(float f)
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renderFire(f);
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}
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if (m_pMinecraft->m_pLocalPlayer->isInWall() && !m_pMinecraft->m_options.m_bFlyCheat)
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if (m_pMinecraft->m_pLocalPlayer->isInWall() && !m_pMinecraft->getOptions()->m_bFlyCheat)
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{
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int fx = Mth::floor(m_pMinecraft->m_pLocalPlayer->m_pos.x);
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int fy = Mth::floor(m_pMinecraft->m_pLocalPlayer->m_pos.y);
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@@ -132,10 +132,10 @@ void LevelRenderer::allChanged()
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LeafTile* pLeaves = (LeafTile*)Tile::leaves;
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pLeaves->m_bTransparent = m_pMinecraft->m_options.m_bFancyGraphics;
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pLeaves->m_bTransparent = m_pMinecraft->getOptions()->m_bFancyGraphics;
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pLeaves->m_TextureFrame = !pLeaves->m_bTransparent + pLeaves->field_74;
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field_BC = m_pMinecraft->m_options.m_iViewDistance;
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field_BC = m_pMinecraft->getOptions()->m_iViewDistance;
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int x1 = 64 << (3 - field_BC);
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if (x1 >= 400)
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@@ -491,7 +491,7 @@ void LevelRenderer::render(Mob* pMob, int a, float b)
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field_88.push_back(pChunk);
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}
|
||||
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if (m_pMinecraft->m_options.m_iViewDistance != field_BC)
|
||||
if (m_pMinecraft->getOptions()->m_iViewDistance != field_BC)
|
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allChanged();
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if (!a)
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@@ -519,7 +519,7 @@ void LevelRenderer::render(Mob* pMob, int a, float b)
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// @TODO: Fix goto hell
|
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|
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// @NOTE: Field_B8 doesn't appear to be used??
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if (field_B8 && !a && !m_pMinecraft->m_options.m_bAnaglyphs)
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if (field_B8 && !a && !m_pMinecraft->getOptions()->m_bAnaglyphs)
|
||||
{
|
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checkQueryResults(0, 16);
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||||
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@@ -1089,7 +1089,7 @@ void LevelRenderer::renderEntities(Vec3 pos, Culler* culler, float f)
|
||||
|
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Mob* mob = m_pMinecraft->m_pMobPersp;
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||||
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EntityRenderDispatcher::getInstance()->prepare(m_pLevel, m_pMinecraft->m_pTextures, m_pMinecraft->m_pFont, mob, &m_pMinecraft->m_options, f);
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EntityRenderDispatcher::getInstance()->prepare(m_pLevel, m_pMinecraft->m_pTextures, m_pMinecraft->m_pFont, mob, m_pMinecraft->getOptions(), f);
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||||
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||||
field_18 = 0;
|
||||
field_1C = 0;
|
||||
@@ -1111,7 +1111,7 @@ void LevelRenderer::renderEntities(Vec3 pos, Culler* culler, float f)
|
||||
if (!culler->isVisible(pEnt->m_hitbox))
|
||||
continue;
|
||||
|
||||
if (m_pMinecraft->m_pMobPersp == pEnt && !m_pMinecraft->m_options.m_bThirdPerson)
|
||||
if (m_pMinecraft->m_pMobPersp == pEnt && !m_pMinecraft->getOptions()->m_bThirdPerson)
|
||||
continue;
|
||||
|
||||
if (m_pLevel->hasChunkAt(Mth::floor(pEnt->m_pos.x), Mth::floor(pEnt->m_pos.y), Mth::floor(pEnt->m_pos.z)))
|
||||
@@ -1127,8 +1127,8 @@ extern int t_keepPic;
|
||||
void LevelRenderer::takePicture(TripodCamera* pCamera, Entity* pOwner)
|
||||
{
|
||||
Mob* pOldMob = m_pMinecraft->m_pMobPersp;
|
||||
bool bOldDontRenderGui = m_pMinecraft->m_options.m_bDontRenderGui;
|
||||
bool bOldThirdPerson = m_pMinecraft->m_options.m_bThirdPerson;
|
||||
bool bOldDontRenderGui = m_pMinecraft->getOptions()->m_bDontRenderGui;
|
||||
bool bOldThirdPerson = m_pMinecraft->getOptions()->m_bThirdPerson;
|
||||
|
||||
#ifdef ENH_CAMERA_NO_PARTICLES
|
||||
extern bool g_bDisableParticles;
|
||||
@@ -1136,12 +1136,12 @@ void LevelRenderer::takePicture(TripodCamera* pCamera, Entity* pOwner)
|
||||
#endif
|
||||
|
||||
m_pMinecraft->m_pMobPersp = pCamera;
|
||||
m_pMinecraft->m_options.m_bDontRenderGui = true;
|
||||
m_pMinecraft->m_options.m_bThirdPerson = false; // really from the perspective of the camera
|
||||
m_pMinecraft->getOptions()->m_bDontRenderGui = true;
|
||||
m_pMinecraft->getOptions()->m_bThirdPerson = false; // really from the perspective of the camera
|
||||
m_pMinecraft->m_pGameRenderer->render(0.0f);
|
||||
m_pMinecraft->m_pMobPersp = pOldMob;
|
||||
m_pMinecraft->m_options.m_bDontRenderGui = bOldDontRenderGui;
|
||||
m_pMinecraft->m_options.m_bThirdPerson = bOldThirdPerson;
|
||||
m_pMinecraft->getOptions()->m_bDontRenderGui = bOldDontRenderGui;
|
||||
m_pMinecraft->getOptions()->m_bThirdPerson = bOldThirdPerson;
|
||||
|
||||
#ifdef ENH_CAMERA_NO_PARTICLES
|
||||
g_bDisableParticles = false;
|
||||
@@ -1229,7 +1229,7 @@ void LevelRenderer::renderSky(float f)
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
|
||||
Vec3 skyColor = m_pLevel->getSkyColor(m_pMinecraft->m_pMobPersp, f);
|
||||
if (m_pMinecraft->m_options.m_bAnaglyphs)
|
||||
if (m_pMinecraft->getOptions()->m_bAnaglyphs)
|
||||
{
|
||||
skyColor.x = (((skyColor.x * 30.0f) + (skyColor.y * 59.0f)) + (skyColor.z * 11.0f)) / 100.0f;
|
||||
skyColor.y = ((skyColor.x * 30.0f) + (skyColor.y * 70.0f)) / 100.0f;
|
||||
|
||||
Reference in New Issue
Block a user