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https://github.com/celisej567/mcpe.git
synced 2026-09-17 20:10:23 +03:00
Options Logic Cleanup (#71)
* Output/Logging Overhaul * Added StandardOut class * Renamed LOGX macros to LOG_X * Removed LogMsg macros in favor of LOG_X * Added console window for debug Windows builds * Options Refactor * Moved options loading code from AppPlatform classes to Options class * Added AppPlatform::singleton() * Minecraft::m_options is now only accessible via Minecraft::getOptions() (as it should be) * Making this work with SDL2 next * Options Cleanup for SDL2 * Added AppPlatform::hasFileSystemAccess() * Options won't try to load if hasFileSystemAccess returns false. Emscripten build will be happy. --------- Co-authored-by: Brent Da Mage <BrentDaMage@users.noreply.github.com>
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@@ -9,6 +9,23 @@
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#include "AppPlatform.hpp"
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#include "common/Utils.hpp"
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AppPlatform* AppPlatform::m_singleton = nullptr;
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AppPlatform* const AppPlatform::singleton()
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{
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return m_singleton;
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}
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AppPlatform::AppPlatform()
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{
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m_singleton = this;
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}
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AppPlatform::~AppPlatform()
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{
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}
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void AppPlatform::_tick()
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{
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@@ -89,11 +106,6 @@ Texture AppPlatform::loadTexture(const std::string&, bool)
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return Texture(0, 0, nullptr, 1, 0);
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}
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std::vector<std::string> AppPlatform::getOptionStrings()
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{
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return std::vector<std::string>();
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}
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void AppPlatform::recenterMouse()
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{
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@@ -123,8 +135,9 @@ bool AppPlatform::shiftPressed()
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return false;
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}
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void AppPlatform::setOptionStrings(const std::vector<std::string>& vec)
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bool AppPlatform::hasFileSystemAccess()
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{
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return false;
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}
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std::string AppPlatform::getPatchData()
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