* Work on survival mode.

This commit is contained in:
iProgramInCpp
2023-08-13 23:01:40 +03:00
parent e9f4ae6533
commit 1e7bedaa72
5 changed files with 25 additions and 2 deletions

View File

@@ -84,7 +84,11 @@ bool Player::isCreativeModeAllowed()
bool Player::hurt(Entity* pEnt, int damage)
{
//@HUH
#ifndef TEST_SURVIVAL_MODE
return false;
#endif
return Mob::hurt(pEnt, damage);
}
void Player::awardKillScore(Entity* pKilled, int score)