* Improve the entity ID system, and add priority system. We should no longer have clashes.

This commit is contained in:
iProgramInCpp
2023-08-07 23:05:30 +03:00
parent e028fc6495
commit 1b97875dd6
9 changed files with 78 additions and 6 deletions

View File

@@ -52,6 +52,11 @@ int Particle::getParticleTexture()
return PT_PARTICLES;
}
bool Particle::isUnimportant()
{
return true;
}
Particle* Particle::scale(float f)
{
setSize(0.2f * f, 0.2f * f);