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* Improve survival mode stuff.
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@@ -71,7 +71,7 @@ void IngameBlockSelectionScreen::init()
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{
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if (pInv->getItem(i)->m_itemID == pInv->getSelectedItemId())
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{
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m_selectedSlot = i - 9;
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m_selectedSlot = i;
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break;
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}
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}
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@@ -86,7 +86,11 @@ void IngameBlockSelectionScreen::renderSlot(int index, int x, int y, float f)
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if (!pItem)
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return;
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ItemRenderer::renderGuiItem(m_pMinecraft->m_pFont, m_pMinecraft->m_pTextures, pItem, x, y, pItem != nullptr);
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if (!pItem->m_itemID)
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return;
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ItemRenderer::renderGuiItem(m_pMinecraft->m_pFont, m_pMinecraft->m_pTextures, pItem, x, y, true);
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ItemRenderer::renderGuiItemOverlay(m_pMinecraft->m_pFont, m_pMinecraft->m_pTextures, pItem, x, y);
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}
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void IngameBlockSelectionScreen::renderSlots()
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