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SDL/WASM Port
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iProgramInCpp
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commit
0fbe90752d
@@ -1,7 +1,7 @@
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/********************************************************************
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Minecraft: Pocket Edition - Decompilation Project
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Copyright (C) 2023 iProgramInCpp
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The following code is licensed under the BSD 1 clause license.
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SPDX-License-Identifier: BSD-1-Clause
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********************************************************************/
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@@ -328,7 +328,7 @@ void GameRenderer::setupFog(int i)
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float GameRenderer::getFov(float f)
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{
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Mob* pMob = m_pMinecraft->m_pMobPersp;
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float x1 = 70.0f;
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if (pMob->isUnderLiquid(Material::water))
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