mirror of
https://github.com/celisej567/mcpe.git
synced 2026-09-23 20:09:46 +03:00
* Fix screwed up formatting.
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@@ -31,10 +31,10 @@
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#include "client/renderer/GrassColor.hpp"
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#include "client/renderer/FoliageColor.hpp"
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// custom:
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// custom:
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#include "client/renderer/PatchManager.hpp"
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int Minecraft::width = C_DEFAULT_SCREEN_WIDTH;
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int Minecraft::width = C_DEFAULT_SCREEN_WIDTH;
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int Minecraft::height = C_DEFAULT_SCREEN_HEIGHT;
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float Minecraft::guiScaleMultiplier = 1.0f;
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bool Minecraft::useAmbientOcclusion = false;
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@@ -331,13 +331,13 @@ void Minecraft::handleBuildAction(BuildActionIntention* pAction)
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{
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switch (m_hitResult.m_hitSide)
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{
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case HitResult::NOHIT: break;
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case HitResult::MINY: dy--; break;
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case HitResult::MAXY: dy++; break;
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case HitResult::MINZ: dz--; break;
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case HitResult::MAXZ: dz++; break;
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case HitResult::MINX: dx--; break;
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case HitResult::MAXX: dx++; break;
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case HitResult::NOHIT: break;
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case HitResult::MINY: dy--; break;
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case HitResult::MAXY: dy++; break;
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case HitResult::MINZ: dz--; break;
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case HitResult::MAXZ: dz++; break;
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case HitResult::MINX: dx--; break;
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case HitResult::MAXX: dx++; break;
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}
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}
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else
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@@ -538,10 +538,10 @@ void Minecraft::tickInput()
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bool flag =
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// If we are mouse operated, the LMB is held down and it's not in the GUI
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((m_options->field_19 && Mouse::isButtonDown(BUTTON_LEFT) && !bIsInGUI) ||
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// We are instead keyboard operated, so check for the KM_DESTROY key being held down
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(!m_options->field_19 && Keyboard::isKeyDown(m_options->m_keyMappings[KM_DESTROY].value)) ||
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// The build action intention is a remove one
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(b && bai.isRemove()));
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// We are instead keyboard operated, so check for the KM_DESTROY key being held down
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(!m_options->field_19 && Keyboard::isKeyDown(m_options->m_keyMappings[KM_DESTROY].value)) ||
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// The build action intention is a remove one
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(b && bai.isRemove()));
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if (flag && !m_pScreen && (field_DA8 - field_DAC) >= (m_timer.m_ticksPerSecond * 0.25f))
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{
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@@ -831,7 +831,7 @@ void Minecraft::init()
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m_pGameMode = new CreativeMode(this);
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#endif
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// "Default.png" for the launch image overwrites "default.png" for the font during app packaging
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// "Default.png" for the launch image overwrites "default.png" for the font during app packaging
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m_pFont = new Font(m_options, "font/default8.png", m_pTextures);
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if (GrassColor::isAvailable())
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@@ -974,9 +974,13 @@ void Minecraft::sizeUpdate(int newWidth, int newHeight)
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// re-calculate the GUI scale.
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Gui::InvGuiScale = getBestScaleForThisScreenSize(newWidth, newHeight) / guiScaleMultiplier;
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// the ceil prevents under-drawing
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// The ceil gives an extra pixel to the screen's width and height, in case the GUI scale doesn't
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// divide evenly into width or height, so that none of the game screen is uncovered.
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if (m_pScreen)
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m_pScreen->setSize(ceil(Minecraft::width * Gui::InvGuiScale), ceil(Minecraft::height * Gui::InvGuiScale));
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m_pScreen->setSize(
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int(ceilf(Minecraft::width * Gui::InvGuiScale)),
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int(ceilf(Minecraft::height * Gui::InvGuiScale))
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);
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if (m_pInputHolder)
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m_pInputHolder->setScreenSize(Minecraft::width, Minecraft::height);
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