* Add note in readme about checking out git submodules.

This commit is contained in:
iProgramInCpp
2023-11-03 03:08:30 +02:00
parent 2cedf13711
commit 0432b9d5f7

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@@ -50,7 +50,20 @@ inside: `74b1d3b51a174c4dcaaa58d2bbdf7a4f4c9cfe5f2aeec4844427c2b8f1124343`), bef
## Setup
Before trying to build, load the sound assets into the `sound_data/` folder in the root of the project
Before trying to build:
1. Run the following `git` commands, or perform the following actions with Git:
```
git submodule init
git submodule update
```
This fetches the three dependencies we have:
- [zlib](https://github.com/madler/zlib)
- [coi-serviceworker](https://github.com/gzuidhof/coi-serviceworker)
- [gles-compatibility-layer](https://github.com/TheBrokenRail/gles-compatibility-layer.git)
2. Load the sound assets into the `sound_data/` folder in the root of the project
by **running the following command**:
* `tools/grabsounds.py /path/to/the/mcpe01_canada/lib/armeabi-v7a/libminecraftpe.so`.