From d438cd2b7a0b73b5b90ad274d9f44550ebd765d0 Mon Sep 17 00:00:00 2001 From: Smashtika <146978592+yungDoom@users.noreply.github.com> Date: Wed, 24 Apr 2024 10:56:58 +0300 Subject: [PATCH] Update README.md --- README.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 63e7424..662700a 100644 --- a/README.md +++ b/README.md @@ -64,9 +64,9 @@ - [DLL Patches](https://github.com/P0L3NARUBA/gtav-sourcecode-build-guide/files/14965810/dll_patches_x.zip) - (OPTIONAL) [3rdParty Folder](https://mega.nz/file/SqojFJZL#eYINo1pnspuTvdbocz4cA7NYZA8BN2H2nm7YEXuzlFw) - (OPTIONAL) [gIKgDXuVHNzIgXkiwpB.zip - Art Asset Leak](https://big.fileditchnew.ch/b9/gIKgDXuVHNzIgXkiwpB.zip) - - [Mirror Link](https://www.bojarcz.uk/gIKgDXuVHNzIgXkiwpB.zip), Thanks to [@RockstarAdvancedGameEngine](https://github.com/RockstarAdvancedGameEngine). + - [Mirror Link](https://www.bojarcz.uk/gIKgDXuVHNzIgXkiwpB.zip) - (OPTIONAL & NOT STABLE) [Visual Studio 2022 Patches](https://small.fileditchstuff.me/s10/VBlSfKBylNQplMIPLL.zip) - - Presented by [@userTermzik](https://github.com/userTermzik), but i don't recommend this because it needs some modifications. + - I don't recommend this because it needs some modifications. ## Prebuilt Files - [Shaders](https://github.com/WH0LEWHALE/gtav-sourcecode-build-guide/files/14649717/common.zip) ([You can build your own shaders and play with them without any problem.](#building-shaders)) @@ -237,4 +237,6 @@ rag Thanks for reading my precious tutorial, please consider starring or forking the repository if this helped u
**Feel free to contribute the repository, you'll be welcomed if you dont make stupid thingies.** +You can see [credits.md](/credits.md) for more information about everyone that contributed to this repository. +