From c12fb56221b464c3af0043cd88fcaa6a3b663ecf Mon Sep 17 00:00:00 2001 From: Gentoolman <146978592+AnomaliesGentoolman@users.noreply.github.com> Date: Mon, 15 Apr 2024 12:21:41 +0300 Subject: [PATCH] Update README.md --- README.md | 3 --- 1 file changed, 3 deletions(-) diff --git a/README.md b/README.md index 3a2d963..29dbf85 100644 --- a/README.md +++ b/README.md @@ -113,9 +113,6 @@ setx /m RS_PROJECT gta5 ## Building Shaders 1. Under "Shaders", right click the "shaders_rc" project and click "Build" - - If you building in "BankRelease", Dont forget to build shaders with "Release Win32 4.0" in **Configuration Manager**. - - Also, the same thing needs to apply to "shaders_dependency", Change "Debug" to "Release" in **Configuration Manager** - - **If you compiling the whole game in Debug, then ignore the steps at the top and continue reading the tutorial.** 2. (OPTIONAL) Build low quality shaders 1. Right click the "shaders_rc" project and click "Properties" 2. Select `Configuration Properties > NMake`