diff --git a/README.md b/README.md index 3a2d963..29dbf85 100644 --- a/README.md +++ b/README.md @@ -113,9 +113,6 @@ setx /m RS_PROJECT gta5 ## Building Shaders 1. Under "Shaders", right click the "shaders_rc" project and click "Build" - - If you building in "BankRelease", Dont forget to build shaders with "Release Win32 4.0" in **Configuration Manager**. - - Also, the same thing needs to apply to "shaders_dependency", Change "Debug" to "Release" in **Configuration Manager** - - **If you compiling the whole game in Debug, then ignore the steps at the top and continue reading the tutorial.** 2. (OPTIONAL) Build low quality shaders 1. Right click the "shaders_rc" project and click "Properties" 2. Select `Configuration Properties > NMake`