From a4f541ad91aa8bd21f8868a623eff7e45554027f Mon Sep 17 00:00:00 2001
From: Smashtika <146978592+yungDoom@users.noreply.github.com>
Date: Mon, 22 Apr 2024 22:56:13 +0300
Subject: [PATCH] Update README.md
---
README.md | 10 +++++++---
1 file changed, 7 insertions(+), 3 deletions(-)
diff --git a/README.md b/README.md
index a377aaf..e6c2eb6 100644
--- a/README.md
+++ b/README.md
@@ -117,9 +117,9 @@ setx /m RS_PROJECT gta5
10. Copy output binary to game folder.
> [!WARNING]
-> Building shaders can be skipped using the [prebuilt file above](#prebuilt-files).
+> Building shaders and scripts can be skipped using the [prebuilt files above](#prebuilt-files).
> These steps are here to allow modding or for those who prefer to build from source as much as possible.
-> If you prefer using prebuilt file, [here is all the instruction to make them work.](#placing-shaders-folder-to-the-right-place)
+> If you prefer using prebuilt files, [here is all the instruction to make them work.](#prebuilt-stuff)
## Building Shaders
1. Under "Shaders", right click the "shaders_rc" project and click "Build"
@@ -167,9 +167,13 @@ If you ever modify the RPF files, dont forget to encrpyt them.
4. Delete `script.rpf`
5. Click the "Edit mode" button, and copy `X:\gta5\titleupdate\dev_ng\x64\levels\gta5\script\script.rpf` to the OpenIV window.
-#### Placing Shaders Folder to the Right Place
+#### Prebuilt Stuff
+##### Prebuilt Shaders
1. Go to game directory
2. Put the `common` folder to the game directory.
+##### Prebuilt Scripts
+* Scripts Already included in update2.rpf, you can replace it in future with one that you builded it.
+