diff --git a/README.md b/README.md index a377aaf..e6c2eb6 100644 --- a/README.md +++ b/README.md @@ -117,9 +117,9 @@ setx /m RS_PROJECT gta5 10. Copy output binary to game folder. > [!WARNING] -> Building shaders can be skipped using the [prebuilt file above](#prebuilt-files).
+> Building shaders and scripts can be skipped using the [prebuilt files above](#prebuilt-files).
> These steps are here to allow modding or for those who prefer to build from source as much as possible.
-> If you prefer using prebuilt file, [here is all the instruction to make them work.](#placing-shaders-folder-to-the-right-place) +> If you prefer using prebuilt files, [here is all the instruction to make them work.](#prebuilt-stuff) ## Building Shaders 1. Under "Shaders", right click the "shaders_rc" project and click "Build" @@ -167,9 +167,13 @@ If you ever modify the RPF files, dont forget to encrpyt them.
4. Delete `script.rpf` 5. Click the "Edit mode" button, and copy `X:\gta5\titleupdate\dev_ng\x64\levels\gta5\script\script.rpf` to the OpenIV window. -#### Placing Shaders Folder to the Right Place +#### Prebuilt Stuff +##### Prebuilt Shaders 1. Go to game directory 2. Put the `common` folder to the game directory. +##### Prebuilt Scripts +* Scripts Already included in update2.rpf, you can replace it in future with one that you builded it. +