From 40edc069394da8d6a35cddcc55dfee1377328c62 Mon Sep 17 00:00:00 2001 From: Smashtika <146978592+yungDoom@users.noreply.github.com> Date: Mon, 22 Apr 2024 22:52:11 +0300 Subject: [PATCH] Update README.md --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index fee73ec..611435a 100644 --- a/README.md +++ b/README.md @@ -118,7 +118,7 @@ setx /m RS_PROJECT gta5 > [!WARNING] > Building shaders can be skipped using the [prebuilt file above](#prebuilt-files).
> These steps are here to allow modding or for those who prefer to build from source as much as possible.
-> If you prefer using prebuilt file, [here is all the instruction to make them work.](#placing-shader-folder-to-the-right-place) +> If you prefer using prebuilt file, [here is all the instruction to make them work.](#placing-shaders-folder-to-the-right-place) ## Building Shaders 1. Under "Shaders", right click the "shaders_rc" project and click "Build" @@ -166,7 +166,7 @@ If you ever modify the RPF files, dont forget to encrpyt them.
4. Delete `script.rpf` 5. Click the "Edit mode" button, and copy `X:\gta5\titleupdate\dev_ng\x64\levels\gta5\script\script.rpf` to the OpenIV window. -#### Placing Shader Folder to the Right Place +#### Placing Shaders Folder to the Right Place 1. Go to game directory 2. Put the `common` folder to the game directory.