diff --git a/README.md b/README.md index a59e133..969e368 100644 --- a/README.md +++ b/README.md @@ -143,8 +143,8 @@ ragScriptEditor cd %~dp0 GTA5.exe -noSocialClub -nokeyboardhook -nonetlogs ``` -3. Change the name of the executable "game_win64_bankrelease.exe" to "GTA5.exe" -4. (OPTIONAL) Add additional arguments: +2. Change the name of the executable "game_win64_bankrelease.exe" to "GTA5.exe" +3. (OPTIONAL) Add additional arguments: - `-kbgame` - Start game with game keyboard enabled. - `-output` - Show console log of game. - `-rag` - Enable support for RAG, the internal game debugging tool. @@ -154,7 +154,7 @@ GTA5.exe -noSocialClub -nokeyboardhook -nonetlogs - `-sc_DisableForbiddenVehicleRemoval` - This parameter allows DLC and Other Cars without getting removed. - If you using RAG, go to "Vehicles" tab and create widgets, after that Click "Creation Options" and turn on "Create as personal vehicle" to prevent game crashes. - Additional standard game arguments can be added as well. -5. (OPTIONAL) Launch RAG with the following commands in Command Prompt +4. (OPTIONAL) Launch RAG with the following commands in Command Prompt ```batch X: cd X:\gta5\src\dev_ng @@ -162,8 +162,8 @@ setenv cd ..\..\tools_ng\bin\rag rag ``` -6. (OPTIONAL) If your game is from Steam, Copy [Goldberg](https://gitlab.com/Mr_Goldberg/goldberg_emulator/-/jobs/4247811310/artifacts/download) patch into game directory, make sure to overwrite -7. Run `launch.bat` +5. (OPTIONAL) If your game is from Steam, Copy [Goldberg](https://gitlab.com/Mr_Goldberg/goldberg_emulator/-/jobs/4247811310/artifacts/download) patch into game directory, make sure to overwrite +6. Run `launch.bat` ## Debug Build Controls