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gm_construct_port/models/ball/ball.vmdl
2021-08-05 17:49:52 +03:00

63 lines
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<!-- kv3 encoding:text:version{e21c7f3c-8a33-41c5-9977-a76d3a32aa0d} format:modeldoc29:version{3cec427c-1b0e-4d48-a90a-0436f33a6041} -->
{
rootNode =
{
_class = "RootNode"
children =
[
{
_class = "GameDataList"
children =
[
{
_class = "GenericGameData"
game_class = "ao_proxy_capsule"
game_keys =
{
bonename = ""
radius = 10.0
point0 = [ 0.0, 0.0, 0.0 ]
point1 = [ 0.0, 0.0, 0.0 ]
}
},
]
},
{
_class = "PhysicsShapeList"
children =
[
{
_class = "PhysicsShapeSphere"
parent_bone = ""
surface_prop = "rubber"
collision_prop = "default"
radius = 10.0
center = [ 0.0, 0.0, 0.0 ]
},
]
},
{
_class = "RenderMeshList"
children =
[
{
_class = "RenderPrimitiveSphere"
name = "ball"
parent_bone = ""
material_name = "materials/shiny_white.vmat"
origin = [ 0.0, 0.0, 0.0 ]
angles = [ 0.0, 0.0, 0.0 ]
max_u = 1.0
max_v = 1.0
radius = 10.0
segments_u = 32
segments_v = 32
},
]
},
]
model_archetype = ""
primary_associated_entity = ""
anim_graph_name = ""
}
}