Files
forest/Assets/scripts/mainstick.cs
2022-09-04 11:34:51 +03:00

20 lines
444 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class mainstick : MonoBehaviour
{
public fireplace Firething;
private void OnTriggerEnter(Collider other)
{
if(other.tag == "Player")
{
other.GetComponent<PlayerMovement>().stickCount += 1;
GameObject.Destroy(gameObject);
//Firething.dietime += 0.3f;
}
}
}