Files
forest/Assets/scripts/Timer.cs
2022-09-07 20:19:22 +03:00

30 lines
688 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Timer : MonoBehaviour
{
// Start is called before the first frame update
public float StartFromTime = 0;
public bool IsCountdown = false;
public float Speed = 1;
float currentTime;
void Start()
{
if (StartFromTime != 0)
currentTime = StartFromTime;
}
// Update is called once per frame
void Update()
{
currentTime += IsCountdown ? -Time.deltaTime : Time.deltaTime;
currentTime = (float)System.Math.Round(currentTime, 2);
GetComponent<Text>().text = currentTime.ToString();
}
}