Files
forest/Assets/scripts/menu/settingsbutton.cs
2022-09-04 11:34:51 +03:00

22 lines
374 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class settingsbutton : MonoBehaviour
{
public void Load()
{
Time.timeScale = 1;
StartCoroutine("load");
}
IEnumerable load()
{
SceneManager.LoadSceneAsync("settings");
return null;
}
}