Files
cool-source-archive/materialsystem/stdshaders/LightmappedGeneric_VertexColor.vsh
Totterynine 4b952b0e4e init
2021-09-13 15:31:53 +05:00

16 lines
266 B
GLSL

vs.1.1
# DYNAMIC: "DOWATERFOG" "0..1"
#include "LightmappedGeneric_inc.vsh"
$detail = 0;
$envmap = 0;
$envmapcameraspace = 0;
$envmapsphere = 0;
$vertexcolor = 1;
&LightmappedGeneric( $detail, $envmap, $envmapcameraspace, $envmapsphere,
$vertexcolor );