Files
cool-source-archive/game/server/physics_fx.h
Totterynine 4b952b0e4e init
2021-09-13 15:31:53 +05:00

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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef PHYSICS_FX_H
#define PHYSICS_FX_H
#ifdef _WIN32
#pragma once
#endif
class CBaseEntity;
class IPhysicsFluidController;
void PhysicsSplash( IPhysicsFluidController *pFluid, IPhysicsObject *pObject, CBaseEntity *pEntity );
#endif // PHYSICS_FX_H