Files
cool-source-archive/materialsystem/stdshaders/ShatteredGlass_EnvMap.vsh
T

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273 B
V Shell

vs.1.1
# DYNAMIC: "DOWATERFOG" "0..1"
#include "ShatteredGlass_inc.vsh"
$detail = 1;
$envmap = 1;
$envmapcameraspace = 0;
$envmapsphere = 0;
$vertexcolor = 0;
&ShatteredGlass( $detail, $envmap, $envmapcameraspace, $envmapsphere,
$vertexcolor );