Files
cool-source-archive/materialsystem/stdshaders/buildhl2mpshaders.bat
Totterynine 2773eae4d7 shaderapidx11
use -dxlevel 110 to use it
2021-09-22 18:56:56 +05:00

22 lines
576 B
Batchfile

@echo off
setlocal
rem ================================
rem ==== MOD PATH CONFIGURATIONS ===
rem == Set the absolute path to your mod's game directory here ==
set GAMEDIR=%cd%\..\..\..\game\mod_hl2mp
rem == Set the relative or absolute path to Source SDK Base 2013 Singleplayer\bin ==
set SDKBINDIR=%cd%\..\..\..\game\bin
rem == Set the Path to your mod's root source code ==
rem This should already be correct, accepts relative paths only!
set SOURCEDIR=..\..
rem ==== MOD PATH CONFIGURATIONS END ===
rem ====================================
call buildsdkshaders.bat