Files
cool-source-archive/game/shared/sdk/basenetworkedplayer_gamemove.cpp
Totterynine 4b952b0e4e init
2021-09-13 15:31:53 +05:00

24 lines
659 B
C++

#include "cbase.h"
#include "multiplayer/basenetworkedplayer_gamemove.h"
static CNetworkedPlayerMovement g_GameMovement;
IGameMovement* g_pGameMovement = (IGameMovement*)&g_GameMovement;
EXPOSE_SINGLE_INTERFACE_GLOBALVAR(CNetworkedPlayerMovement, IGameMovement,INTERFACENAME_GAMEMOVEMENT, g_GameMovement );
#ifdef CLIENT_DLL
#include "multiplayer/basenetworkedplayer_cl.h"
#else
#include "multiplayer/basenetworkedplayer.h"
#endif
bool CNetworkedPlayerMovement::CheckJumpButton()
{
bool HasJumped = BaseClass::CheckJumpButton();
if (HasJumped)
static_cast<CBaseNetworkedPlayer*>(player)->DoAnimationEvent(PLAYERANIMEVENT_JUMP);
return HasJumped;
}