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Totterynine 2773eae4d7 shaderapidx11
use -dxlevel 110 to use it
2021-09-22 18:56:56 +05:00

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#include "common_ps_fxc.h"
struct PS_INPUT
{
float4 vPos : SV_POSITION;
float4 vColor : COLOR;
};
float4 main(PS_INPUT i) : SV_TARGET
{
return i.vColor;
}