Files
cool-source-archive/game/shared/sdk/skeleton_player.h
Totterynine 4b952b0e4e init
2021-09-13 15:31:53 +05:00

22 lines
434 B
C++

#include "cbase.h"
#include "predicted_viewmodel.h"
#ifdef CLIENT_DLL
#define CSkeletonPlayer C_SkeletonPlayer
#endif
class CSkeletonPlayer : public CBasePlayer
{
public:
DECLARE_CLASS( CSkeletonPlayer, CBasePlayer );
virtual void Spawn();
#ifdef GAME_DLL
// Create a predicted viewmodel
void CreateViewModel( int index );
// Lag compensate when firing bullets
void FireBullets ( const FireBulletsInfo_t &info );
#endif
};