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13 lines
327 B
C++
13 lines
327 B
C++
#include "cbase.h"
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#include "player_command.h"
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#include "igamemovement.h"
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#include "ipredictionsystem.h"
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static CMoveData g_MoveData;
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CMoveData* g_pMoveData = &g_MoveData;
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IPredictionSystem* IPredictionSystem::g_pPredictionSystems = NULL;
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static CPlayerMove g_PlayerMove;
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CPlayerMove* PlayerMove() { return &g_PlayerMove; } |