//----------------------------------------------------------------------------- // CLIENT_HL2MP.VPC // // Project Script //----------------------------------------------------------------------------- $Macro SRCDIR "..\.." $Macro GAMENAME "mod" $Include "$SRCDIR\game\client\client_base.vpc" $Configuration { $Compiler { $AdditionalIncludeDirectories "$BASE;sdk;$SRCDIR\game\shared\sdk" $PreprocessorDefinitions "$BASE;SDK" } } $Project "Client (HL2MP)" { $Folder "Source Files" { -$File "$SRCDIR\game\shared\weapon_parse_default.cpp" $Folder "SDK" { $File "sdk\clientmode_skeleton.cpp" $File "sdk\hud_weaponselection.cpp" $File "sdk\skeleton_fx.cpp" $File "sdk\skeleton_in_main.cpp" $File "sdk\skeleton_prediction.cpp" $File "sdk\vgui_rootpanel_skeleton.cpp" $File "$SRCDIR\game\shared\sdk\skeleton_gamemovement.cpp" $File "$SRCDIR\game\shared\sdk\skeleton_gamerules.cpp" $File "$SRCDIR\game\shared\sdk\skeleton_parsers.cpp" $File "$SRCDIR\game\shared\sdk\skeleton_player.cpp" $File "$SRCDIR\game\shared\sdk\skeleton_usermessages.cpp" } } }