//----------------------------------------------------------------------------- // GROUPS.VGC // // Group Configurations for all Source(TM) Projects //----------------------------------------------------------------------------- /////////////////////// // Group definitions // /////////////////////// $Group "gamedlls" { "client" "server" } $Group "game" { "client" "mathlib" "raytrace" "server" "tier1" "vgui_controls" "engine" "materialsystem" "particles" "launcher" "launcher_main" "gameui" "scenefilecache" "studiorender" "shaderapidx9" "shaderapidx11" "stdshader_dbg" "stdshader_dx6" "stdshader_dx7" "stdshader_dx8" "stdshader_dx9" "stdshader_dx11" "shaderlib_dx11" "filesystem_stdio" "filesystem_steam" "vpklib" "vtf" "bsppack" "bspzip" } $Group "shaders" { "game_shader_dx9" "shaderapidx11" "stdshader_dbg" "stdshader_dx6" "stdshader_dx7" "stdshader_dx8" "stdshader_dx9" "stdshader_dx11" "shaderlib_dx11" } $Group "everything" { "captioncompiler" "client" "fgdlib" "game_shader_dx9" "glview" "height2normal" "mathlib" "motionmapper" "phonemeextractor" "particles" "raytrace" "qc_eyes" "launcher" "launcher_main" "gameui" "server" "serverplugin_empty" "scenefilecache" "shaderapidx9" "shaderapidx11" "stdshader_dbg" "stdshader_dx6" "stdshader_dx7" "stdshader_dx8" "stdshader_dx9" "stdshader_dx11" "shaderlib_dx11" "tgadiff" "tier1" "vbsp" "vgui_controls" "vice" "vrad_dll" "vrad_launcher" "vtf2tga" "vtfdiff" "vvis_dll" "vvis_launcher" "engine" "materialsystem" "studiorender" "filesystem_stdio" "filesystem_steam" "vpklib" "vtf" "bsppack" "bspzip" } $Group "dedicated" { "mathlib" "server" "tier1" }