added tiers, vstdlib

This commit is contained in:
Fisual
2022-06-15 19:04:06 +07:00
parent ee744a24c4
commit f248151331
104 changed files with 38642 additions and 36 deletions

View File

@@ -54,7 +54,7 @@ $Project "game_shader_dx9"
$Project "glview"
{
"utils\glview\glview.vpc" [$WIN32]
"utils\glview\glview.vpc" [$WINDOWS]
}
$Project "launcher"
@@ -74,15 +74,15 @@ $Project "gameui"
$Project "height2normal"
{
"utils\height2normal\height2normal.vpc" [$WIN32]
"utils\height2normal\height2normal.vpc" [$WINDOWS]
}
$Project "server"
{
"game\server\server_hl2mp.vpc" [($WIN32||$POSIX) && $HL2MP]
"game\server\server_episodic.vpc" [($WIN32||$POSIX) && $EPISODIC]
"game\server\server_hl2.vpc" [($WIN32||$POSIX) && $HL2]
"game\server\server_sdk.vpc" [($WIN32||$POSIX) && $SDK]
"game\server\server_hl2mp.vpc" [($WINDOWS||$POSIX) && $HL2MP]
"game\server\server_episodic.vpc" [($WINDOWS||$POSIX) && $EPISODIC]
"game\server\server_hl2.vpc" [($WINDOWS||$POSIX) && $HL2]
"game\server\server_sdk.vpc" [($WINDOWS||$POSIX) && $SDK]
}
$Project "mathlib"
@@ -92,12 +92,12 @@ $Project "mathlib"
$Project "motionmapper"
{
"utils\motionmapper\motionmapper.vpc" [$WIN32]
"utils\motionmapper\motionmapper.vpc" [$WINDOWS]
}
$Project "phonemeextractor"
{
"utils\phonemeextractor\phonemeextractor.vpc" [$WIN32]
"utils\phonemeextractor\phonemeextractor.vpc" [$WINDOWS]
}
$Project "imgui"
@@ -111,22 +111,22 @@ $Project "particles"
$Project "raytrace"
{
"raytrace\raytrace.vpc" [$WIN32||$X360||$POSIX]
"raytrace\raytrace.vpc" [$WINDOWS||$X360||$POSIX]
}
$Project "qc_eyes"
{
"utils\qc_eyes\qc_eyes.vpc" [$WIN32]
"utils\qc_eyes\qc_eyes.vpc" [$WINDOWS]
}
$Project "serverplugin_empty"
{
"utils\serverplugin_sample\serverplugin_empty.vpc" [$WIN32||$POSIX]
"utils\serverplugin_sample\serverplugin_empty.vpc" [$WINDOWS||$POSIX]
}
$Project "scenefilecache"
{
"scenefilecache\scenefilecache.vpc" [$WIN32||$POSIX]
"scenefilecache\scenefilecache.vpc" [$WINDOWS||$POSIX]
}
$Project "shaderapidx9"
@@ -145,22 +145,22 @@ $Project "shaderapidxvk"
}
$Project "stdshader_dbg"
{
"materialsystem\stdshaders\stdshader_dbg.vpc" [$WIN32||$X360||$POSIX]
"materialsystem\stdshaders\stdshader_dbg.vpc" [$WINDOWS||$X360||$POSIX]
}
$Project "stdshader_dx6"
{
"materialsystem\stdshaders\stdshader_dx6.vpc" [$WIN32]
"materialsystem\stdshaders\stdshader_dx6.vpc" [$WINDOWS]
}
$Project "stdshader_dx7"
{
"materialsystem\stdshaders\stdshader_dx7.vpc" [$WIN32]
"materialsystem\stdshaders\stdshader_dx7.vpc" [$WINDOWS]
}
$Project "stdshader_dx8"
{
"materialsystem\stdshaders\stdshader_dx8.vpc" [$WIN32]
"materialsystem\stdshaders\stdshader_dx8.vpc" [$WINDOWS]
}
$Project "stdshader_dx9"
@@ -180,7 +180,12 @@ $Project "shaderlib_dx11"
$Project "tgadiff"
{
"utils\tgadiff\tgadiff.vpc" [$WIN32]
"utils\tgadiff\tgadiff.vpc" [$WINDOWS]
}
$Project "tier0"
{
"tier0\tier0.vpc" [$WINDOWS || $X360||$POSIX]
}
$Project "tier1"
@@ -188,9 +193,19 @@ $Project "tier1"
"tier1\tier1.vpc" [$WINDOWS || $X360||$POSIX]
}
$Project "tier2"
{
"tier2\tier2.vpc" [$WINDOWS || $X360||$POSIX]
}
$Project "tier3"
{
"tier3\tier3.vpc" [$WINDOWS || $X360||$POSIX]
}
$Project "vbsp"
{
"utils\vbsp\vbsp.vpc" [$WIN32]
"utils\vbsp\vbsp.vpc" [$WINDOWS]
}
$Project "vgui_controls"
@@ -200,80 +215,85 @@ $Project "vgui_controls"
$Project "vice"
{
"utils\vice\vice.vpc" [$WIN32]
"utils\vice\vice.vpc" [$WINDOWS]
}
$Project "vrad_dll"
{
"utils\vrad\vrad_dll.vpc" [$WIN32]
"utils\vrad\vrad_dll.vpc" [$WINDOWS]
}
$Project "vrad_launcher"
{
"utils\vrad_launcher\vrad_launcher.vpc" [$WIN32]
"utils\vrad_launcher\vrad_launcher.vpc" [$WINDOWS]
}
$Project "vtf2tga"
{
"utils\vtf2tga\vtf2tga.vpc" [$WIN32]
"utils\vtf2tga\vtf2tga.vpc" [$WINDOWS]
}
$Project "vtfdiff"
{
"utils\vtfdiff\vtfdiff.vpc" [$WIN32]
"utils\vtfdiff\vtfdiff.vpc" [$WINDOWS]
}
$Project "vstdlib"
{
"vstdlib\vstdlib.vpc" [$WINDOWS]
}
$Project "vvis_dll"
{
"utils\vvis\vvis_dll.vpc" [$WIN32]
"utils\vvis\vvis_dll.vpc" [$WINDOWS]
}
$Project "vvis_launcher"
{
"utils\vvis_launcher\vvis_launcher.vpc" [$WIN32]
"utils\vvis_launcher\vvis_launcher.vpc" [$WINDOWS]
}
$Project "vpklib"
{
"vpklib/vpklib.vpc" [$WIN32]
"vpklib/vpklib.vpc" [$WINDOWS]
}
$Project "vtf"
{
"vtf/vtf.vpc" [$WIN32]
"vtf/vtf.vpc" [$WINDOWS]
}
$Project "engine"
{
"engine/engine.vpc" [$WIN32]
"engine/engine.vpc" [$WINDOWS]
}
$Project "materialsystem"
{
"materialsystem/materialsystem.vpc" [$WIN32]
"materialsystem/materialsystem.vpc" [$WINDOWS]
}
$Project "studiorender"
{
"studiorender\studiorender.vpc" [$WIN32]
"studiorender\studiorender.vpc" [$WINDOWS]
}
$Project "filesystem_stdio"
{
"filesystem/filesystem_stdio.vpc" [$WIN32]
"filesystem/filesystem_stdio.vpc" [$WINDOWS]
}
$Project "filesystem_steam"
{
"filesystem/filesystem_steam.vpc" [$WIN32]
"filesystem/filesystem_steam.vpc" [$WINDOWS]
}
$Project "bsppack"
{
"utils\bsppack\bsppack.vpc" [$WIN32]
"utils\bsppack\bsppack.vpc" [$WINDOWS]
}
$Project "bspzip"
{
"utils\bspzip\bspzip.vpc" [$WIN32]
"utils\bspzip\bspzip.vpc" [$WINDOWS]
}