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ported stdshader_* (dx6, dx7, dx8, dx9)
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5
materialsystem/stdshaders/SpriteRenderTransColor.psh
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5
materialsystem/stdshaders/SpriteRenderTransColor.psh
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@@ -0,0 +1,5 @@
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ps.1.1
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tex t0
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mul r0, t0, v0
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