ported stdshader_* (dx6, dx7, dx8, dx9)

This commit is contained in:
EnderZip
2021-10-01 13:28:22 +07:00
parent 669f368e34
commit 99fbd1c279
1533 changed files with 162379 additions and 46973 deletions

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@@ -0,0 +1,12 @@
ps.1.1
def c0, 1.0f, 1.0f, 1.0f, 1.0f
tex t0
; To accomplish shadow fading, subtract vertex alpha from texture alpha
; color channel isn't used...
sub_sat r0.a, t0.a, v0.a
; Blend between white and the constant color...
lrp r0.rgba, 1-r0.a, c0, c1