ported stdshader_* (dx6, dx7, dx8, dx9)

This commit is contained in:
EnderZip
2021-10-01 13:28:22 +07:00
parent 669f368e34
commit 99fbd1c279
1533 changed files with 162379 additions and 46973 deletions

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@@ -0,0 +1,16 @@
vs.1.1
# DYNAMIC: "DOWATERFOG" "0..1"
; FIXME - this is the same as LightmappedGeneric.vsh!!!
#include "LightmappedGeneric_inc.vsh"
$detail = 0;
$envmap = 0;
$envmapcameraspace = 0;
$envmapsphere = 0;
$vertexcolor = 0;
&LightmappedGeneric( $detail, $envmap, $envmapcameraspace, $envmapsphere,
$vertexcolor );