collision scale for static prop scaling (uniformscale)

This commit is contained in:
PiMoNFeeD
2021-12-08 19:04:05 +03:00
parent af90a10c49
commit 6c11dd6732
6 changed files with 115 additions and 21 deletions

View File

@@ -69,6 +69,8 @@ public:
virtual int GetStaticPropIndex( IHandleEntity *pHandleEntity ) const = 0;
virtual bool PropHasBakedLightingDisabled( IHandleEntity *pHandleEntity) const = 0;
virtual CPhysCollide *GetStaticPropCollide( IHandleEntity *pHandleEntity ) const = 0;
};